Day: May 30, 2020

  • Armor and Icons – Roguelike Design part 7

    Armor and Icons – Roguelike Design part 7

    In the last post, I talked about there being some special cases for armor, shield, and trinket generation. I think this only applies to armor and shields, but for this post, I’ve only finished the shield routine. So we’ll talk about that. Oh, and pretty icons. Armor Attributes When I first started on armor, I…