Category: Hedeby
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Hedeby at GenCon
I met with the publisher at GenCon… I was nervous… but it went well regardless.
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Hedeby Gets Professionally Developed
I’ve always wondered what it would be like to have a seasoned professional look at one of my designs and offer new ideas or directions that have never even crossed my mind. Let me tell you, it’s awesome when that happens.
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Weekly[ish] Update – June 21, 2013
Origins is gone and with it went two of my active prototypes. That means, there’s a hole that needs filled. I need something to work on and I have a month until GenCon. What’s next?
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Origins 2013 – Hugs and Pitches
Origins is behind me and I’m looking forward to GenCon, but before I get there, you may want to read about the amazing experience I had this year.
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Weekly[ish] Update – June 13, 2013
Last week was a bit hectic due to a new project launch. I designed and built a website for a crew of card-playing professionals for the new game HEX: Shards of Fate from Cryptozoic Entertainment. The site launched and it’s been keeping me extremely busy, but I’m enjoying it. So, this week’s update is more…
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Weekly[ish] Update – May 31, 2013
Convention season is rapidly approaching and I’m scrambling to get some prototypes finished. I have publisher meetings scheduled and plans made.
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Weekly[ish] Update – May 17, 2013
I published a small update about what I’ve been up to lately in this weeks Weekly[ish] Update.
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Weekly[ish] Update – March 15, 2013
It took me a little while to wrap my head around everything that went on at Protospiel. I have so much I want to write about my various projects, but I had to get all this out first. There’s a ton of pictures too!
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Weekly[ish] Update – Feb 22, 2013
After a month long hiatus, I’m back to writing about stuff. Of course, I share the Leathernecks ’43 news, but I also have quite a few other things to talk about.