Category: Hedeby
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Weekly[ish] Update – Jan 10, 2013
I’ve taken a few weeks off. The holidays were great and I had some wonderful time with my family… it’s time to get back in the swing of things… but I haven’t been idle this whole time! In this week’s update, I’ve got news covering Princess Dice, a re-theme titled Leathernecks ’43, Hedeby, and even…
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Hedeby – First VASSAL Test
Monday night I hosted the first live VASSAL module test. Things went great and I wrote about it in the discussion forums. I’ve updated the rules and VASSAL module to reflect these changes. Also, the VASSAL module update fixes a few minor bugs. Get it all from the the Hedeby page! I have updated the…
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Hedeby is LIVE!
I have published the first print and play files at the dedicated Hedeby page. There, you will also find the first public release of the VASSAL module for online play. The forum has also been transferred to a public forum and I look forward to playtesting and discussing this game with everyone!
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Weekly[ish] Update – Dec 14, 2012
I’ve procrastinated on the website these past two weeks. Not because I don’t like adding content, but because my time has been utterly consumed by my new prototype. I’ve been playing it a lot… oh, and I also built a VASSAL module for online play!
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Weekly[ish] Update – Nov 30, 2012
This week has been a blur. A flurry of emotion. I made a new prototype. I tested it. It’s great… so I let others test it…
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Weekly[ish] Update – Nov 25, 2012
I have tried my entire life to figure out what makes me tick. Last week, I wrote about my lack of inspiration. That weekend brought an inspiration tsunami down on me and something great has come of it.