I met with the publisher at GenCon… I was nervous… but it went well regardless. Continue reading
I’ve always wondered what it would be like to have a seasoned professional look at one of my designs and offer new ideas or directions that have never even crossed my mind. Let me tell you, it’s awesome when that happens. Continue reading
Origins is gone and with it went two of my active prototypes. That means, there’s a hole that needs filled. I need something to work on and I have a month until GenCon. What’s next? Continue reading
Origins is behind me and I’m looking forward to GenCon, but before I get there, you may want to read about the amazing experience I had this year. Continue reading
Last week was a bit hectic due to a new project launch. I designed and built a website for a crew of card-playing professionals for the new game HEX: Shards of Fate from Cryptozoic Entertainment. The site launched and it’s been keeping me extremely busy, but I’m enjoying it.
So, this week’s update is more of a Hedeby update than anything, but I tucked some good advice on pitching in also. Continue reading