PULL! – Why Kickstarter?
The decision to run a campaign for PULL! is multi-faceted. I don’t make decisions like these lightly. Continue reading
The decision to run a campaign for PULL! is multi-faceted. I don’t make decisions like these lightly. Continue reading
I’m eternally grateful to the online design community for taking me in. Without my friends, fans, and critics, my new games would be a whole lot less impressive. Continue reading
Sometimes, ego can simultaneously drive AND get in the way of creativity… Continue reading
I was delighted to record a bunch of sessions with some really awesome people at GenCon. Three of these sessions were assembled by the guys at buildingthegamepodcast.com. They are cool peeps. Continue reading
GenCon 2013 has come and gone. Today, I write about the people and games that made it special. I have more stories to tell, but they deserve their own posts. Continue reading