Category: Thoughts

  • Design Review: The Agents

    A new designer asked me to take a look at his game and provide him with feedback. I can’t stop thinking about it and decided to write a brief review of why I love it.

  • Project: Dead End part 12 – Help Wanted

    Dead End was dead to me for almost seven months. I gave up on it. Frustrated. When a new designer offered to step in and try his hand at fixing it, I was more than enthusiastic to see what he could accomplish.

  • After the Email – The Pitch

    You’ve emailed publishers and set up meetings. The time has come to show them your games. I’ve attempted to break that process down for you to make it dead simple.

  • Site Update

    In case you were unaware, cheveedodd.com received a huge update today. This update brought with it a new look and new functionality, but hopefully, it retained some familiarity to the old site.

  • Weekly[ish] Update – June 21, 2013

    Origins is gone and with it went two of my active prototypes. That means, there’s a hole that needs filled. I need something to work on and I have a month until GenCon. What’s next?

  • Origins 2013 – Hugs and Pitches

    Origins is behind me and I’m looking forward to GenCon, but before I get there, you may want to read about the amazing experience I had this year.

  • Weekly[ish] Update – June 13, 2013

    Last week was a bit hectic due to a new project launch. I designed and built a website for a crew of card-playing professionals for the new game HEX: Shards of Fate from Cryptozoic Entertainment. The site launched and it’s been keeping me extremely busy, but I’m enjoying it. So, this week’s update is more…

  • Weekly[ish] Update – May 31, 2013

    Convention season is rapidly approaching and I’m scrambling to get some prototypes finished. I have publisher meetings scheduled and plans made.

  • Networking Earns Pitches

    I Tweeted about setting up meetings with publishers earlier today and received a few questions about how I go about that… so I wrote an article.