Category: Games
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New Game. No Name. – Designing Without Theme
A game I started nine months ago has taken shape… ever so slowly… and a prototype has been made. It sits, untested, because I am not inspired by it. I am curious however, and can’t seem to let it go.
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I done goofed – Updated Dead End Print and Play
It was brought to my attention that I forgot to include the Last Fighter card in my print and play files for Dead End vCN10. You can get the files from the Dead End page or below. Dead-End-vCN10-PnP.zip
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Project: Dead End part 13 – Word Choice
Neil and I are closing in on what we consider to be a finished version of Dead End. This post should bring you up to speed on the major changes… also, a new Print and Play!
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Project: Dead End part 12 – Help Wanted
Dead End was dead to me for almost seven months. I gave up on it. Frustrated. When a new designer offered to step in and try his hand at fixing it, I was more than enthusiastic to see what he could accomplish.
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Weekly[ish] Update – June 21, 2013
Origins is gone and with it went two of my active prototypes. That means, there’s a hole that needs filled. I need something to work on and I have a month until GenCon. What’s next?
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Origins 2013 – Hugs and Pitches
Origins is behind me and I’m looking forward to GenCon, but before I get there, you may want to read about the amazing experience I had this year.
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Weekly[ish] Update – June 13, 2013
Last week was a bit hectic due to a new project launch. I designed and built a website for a crew of card-playing professionals for the new game HEX: Shards of Fate from Cryptozoic Entertainment. The site launched and it’s been keeping me extremely busy, but I’m enjoying it. So, this week’s update is more…
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Weekly[ish] Update – May 31, 2013
Convention season is rapidly approaching and I’m scrambling to get some prototypes finished. I have publisher meetings scheduled and plans made.
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Tuesday Night Tanks Launch!
Tuesday Night Tanks started as a silly design for The Game Crafter’s map building contest but quickly evolved into something I poured a lot of myself into. I am very proud of the end product and this week, I have released the game on The Game Crafter. I’m very excited to share this with the…