Category: Thoughts
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Game Development – Art and Design
I’ve posted a bit of a discussion about art and design work for my projects. I’m not really sure that there is a point to the article, but I at least introduce you to an awesome artist: DT Butchino!
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Project: Dead End part 6 – Print and Play!
Project Dead End rolls along. The game has taken another great turn that has opened up game play significantly. My playtesters enjoyed the last session and I’m finally comfortable sharing the latest version!
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A Bit of a Redesign
I’m finally getting around to redesigning the game pages. I had to do a bit of a re-write on every page to make it all work well without over complicating things. I hope I didn’t break anything. Please goof around and let me know if you find anything that needs fixed!
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Princess Dice – Oh My
Princess Fairy Rainbow Unicorn Dice development is in full swing! I’ve had some great help from the community and in just a few short days we’ve developed a very playable little game. I’m sharing the rules in this weeks post, so check it out!
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Princess Dice – A Beginning
Yes, that’s right, I designed a new game last night and it’s about princesses, and unicorns, and fairies, and witches…. well, you should just check it out. I suppose this is another entry in my Open Game Design series, I’d be happy to have others give it a go!
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Project: Dead End part 5 – The Design Evolves
The project is salvaged! I took things in a bit of a new direction and it greatly improved game play. In this post I dive into detailed discussion about what changes I made and why.
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Project: Dead End part 4 – I Broke It
I finally got around to writing about Dead End again. I was frustrated after the last test session because I broke the game. In this post I discuss what went wrong and hint about what I’m doing to fix it.
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Project: Dead End part 3 – Version 2
The third installment of the Dead End project is up. After the first test session, the game needed some… adjustment.
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Project: Dead End part 2 – First Test Rules and Cards
The second part of the Dead End project is up. In this post, I talk about specific rules and cards that were used for the first playtest session.