Category: Musings

  • Standing in the Shadow of Giants

    I got to spend a weekend with one of the biggest names in gaming right now… and it was amazing.

  • Kickstarter and Depression

    Depression can be a setback that lasts a few days, weeks, or even months. It’s something I’ve dealt with my entire life, but this past year has been particularly difficult.

  • PULL! – Why Kickstarter?

    The decision to run a campaign for PULL! is multi-faceted. I don’t make decisions like these lightly.

  • Crowdsourced Design

    I’m eternally grateful to the online design community for taking me in. Without my friends, fans, and critics, my new games would be a whole lot less impressive.

  • I’m Not Good at Creativity

    Sometimes, ego can simultaneously drive AND get in the way of creativity…

  • Building Games With Cool People

    I was delighted to record a bunch of sessions with some really awesome people at GenCon. Three of these sessions were assembled by the guys at buildingthegamepodcast.com. They are cool peeps.

  • GenCon 2013 – That Happened!?

    GenCon 2013 has come and gone. Today, I write about the people and games that made it special. I have more stories to tell, but they deserve their own posts.

  • Coming Soon – Videos!

    I want to record videos. I don’t have a high-quality camera or tripods. If you want to build an inexpensive rig to record with your cell phone, I’ll show you how!

  • Rapid Prototyping – the Faster, the Better

    I haven’t been designing much lately, but last week I threw something together while camping. Rapid Prototyping is my favorite design tool and is the first piece of advice I give to new designers seeking help. You can talk about an idea for years, but until you try it, you’ll never know if it works…