Category: Musings
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Kickstarter and Depression
Depression can be a setback that lasts a few days, weeks, or even months. It’s something I’ve dealt with my entire life, but this past year has been particularly difficult.
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PULL! – Why Kickstarter?
The decision to run a campaign for PULL! is multi-faceted. I don’t make decisions like these lightly.
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Crowdsourced Design
I’m eternally grateful to the online design community for taking me in. Without my friends, fans, and critics, my new games would be a whole lot less impressive.
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I’m Not Good at Creativity
Sometimes, ego can simultaneously drive AND get in the way of creativity…
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Building Games With Cool People
I was delighted to record a bunch of sessions with some really awesome people at GenCon. Three of these sessions were assembled by the guys at buildingthegamepodcast.com. They are cool peeps.
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GenCon 2013 – That Happened!?
GenCon 2013 has come and gone. Today, I write about the people and games that made it special. I have more stories to tell, but they deserve their own posts.
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Coming Soon – Videos!
I want to record videos. I don’t have a high-quality camera or tripods. If you want to build an inexpensive rig to record with your cell phone, I’ll show you how!
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Rapid Prototyping – the Faster, the Better
I haven’t been designing much lately, but last week I threw something together while camping. Rapid Prototyping is my favorite design tool and is the first piece of advice I give to new designers seeking help. You can talk about an idea for years, but until you try it, you’ll never know if it works…
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After the Email – The Pitch
You’ve emailed publishers and set up meetings. The time has come to show them your games. I’ve attempted to break that process down for you to make it dead simple.