Month: June 2020

  • re-Starting Over – Roguelike Design part 10

    re-Starting Over – Roguelike Design part 10

    Yep, I started over again. Almost one month ago, I wrote that I had re-built how everything worked because it was becoming very repetitive.  I deleted nearly 95% of the item generation code and replaced it. That re-write meant that I combined all of my item generators… at that time it was weapon, and armor…

  • re-Learning Math – Roguelike Design part 9

    re-Learning Math – Roguelike Design part 9

    When I was a child, I started programming on an Atari 400. This was essentially an Atari 2600, but with a keyboard and some additional inputs for accessories. Mine had a tape drive which gave me working storage. It used standard cassette tapes which were abundant at the time. I received the 400 from a…

  • Starting Over – Roguelike Design part 8

    Starting Over – Roguelike Design part 8

    Yes the title of this article is a bit dramatic… you call it click-bait if you want. The reality however, is that I deleted nearly 95% of the item generation code and replaced it. That’s what I’ve been doing this past week. In the last article, I made some bold statements that led me down…