After developing a good back story for my noir game, it needed a name. I started looking at old movie titles and asking around on Twitter and various social networking channels. Many people offered awesome ideas, but Twitter friend Jesse Catron (he designed Salmon Run) came up with the winner. It was an obvious winner the moment I saw it.
I quite literally lost sleep last night due to GenCon. While I may be deliriously sleep deprived, some good came of this. I fleshed out the story of the new prototype and it helped me get excited about the game! Continue reading
A game I started nine months ago has taken shape… ever so slowly… and a prototype has been made. It sits, untested, because I am not inspired by it. I am curious however, and can’t seem to let it go. Continue reading